Desert Eagle Finished!
The complex contraption project in 3d class has been interesting and pain in the you know where at the same time.
I never realized how hard modeling a gun will be. This was chosen in order to save my car design for the future project. However, this project has been quite difficult. Nevertheless, I did have fun modeling and texturing. This time I was actually able to get in depth with Substance Designer 3. This program allowed me to create "modular" materials that are applied throughout the whole gun.
the gun has tri count of 3500 and about 1300 for the flash light. The silencer was just a cylinder, so it only has 170 tris. The whole texture spaces available for the project was 2048 square map.